![]() Through these projects, I’ve collected some hacks in my toolbox when it comes to simulating fluids with Houdini’s FLIP solver. I have also contributed FX work in music videos for artists such as Taylor Swift, Billie Eilish and Maroon 5. Over the past three years, I have delivered fluid simulation work for TV shows such as The Walking Dead and Castle Rock through multiple studios, including Ingenuity Studios, FuseFX and Luma Pictures. The pressure is on the artist to make sure a shot makes it to final before it is aired, which in most cases is only days (sometimes hours!) away. With TV shows now depending heavily on visual effects, delivery deadlines are getting tighter, yet quality expectations are comparable to those for effects seen in feature films. However, making fluids look realistic is a particularly challenging task, particularly for broadcast work. ![]() Houdini provides a robust set of tools when it comes to simulating fluids. Follow his 10 production-proven hacks to create faster, more flexible FLIP fluid simulations. FuseFX artist Kevin Pinga’s current VFX reel shows Houdini’s power to simulate real-world fluids like smoke and liquids.
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